The Compute Runtime team builds the low level framework components to power our ML training systems. We work on building robust, scalable, high performance components to support our distributed training workloads. Our priorities are to maximize the productivity of our researchers and our hardware, with the goal of accelerating progress towards AGI. As a Distributed Systems engineer, you will work to deliver powerful APIs orchestrating thousands of computers moving and persisting vast amounts of data. This requires both providing easy to use, introspectable systems that can promote a fast debugging and development cycle, while also enabling that experience to scale to our newest supercomputers maintaining stability and performance throughout. We're looking for people who love optimizing an end to end system, understanding high performance I/O to maximize local performance and distributed across our supercomputers. We want someone excited by the rapid pace of responding to the dynamic and evolving needs of our training systems architectures.
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