Software Engineer – Distributed 3D Simulation

MAK TechnologiesCambridge, MA
2d

About The Position

Our developers collaborate to design and implement first-person virtual simulators, large-scale simulations of vehicles and characters, advanced real-time 3D rendering, immersive VR/MR experiences, intuitive user interfaces, terrain management, distributed networking, and cloud-enabled deployments. We’re looking for engineers who can jump into an existing codebase, contribute high-quality solutions on schedule, and thrive in a collaborative, fast-paced environment. Strong communication skills and a passion for problem-solving are essential. In this role you will: Collaborate with principal engineers to design and implement new features in MAK products. Work independently to design and implement smaller features. Partner with the QA team to diagnose and resolve complex bugs. Support customers (usually engineers) worldwide who are writing plugins and extending the software to meet program requirements. Visit customers occasionally to help diagnose system-level issues, develop extensions for specific needs, and provide expertise in distributed simulation architecture. Speak to team leaders and product managers about ways you think the product should improve. You will be a voice on a highly collaborative team that works closely together to make awesome products where everyone’s ideas are important.

Requirements

  • Strong object-oriented C++ experience
  • Strong problem-solving skills
  • Basic knowledge of computer networking
  • Bachelor’s degree in Computer Science or equivalent related experience
  • Strong verbal and written communication skills
  • Must be authorized to work in the U.S. and eligible to obtain a Secret clearance

Nice To Haves

  • Experience designing and supporting commercial C++ SDKs
  • Familiarity with distributed simulation protocols (HLA, DIS, DDS)
  • Knowledge of 3D graphics rendering technology
  • Experience with game engines or simulation frameworks
  • VR, AR, or MR system development
  • Geospatial systems, terrain databases, or web-mapping technology
  • High-performance, multi-threaded applications and/or cloud deployment
  • Qt-based GUI development
  • Prior defense or military experience

Responsibilities

  • Collaborate with principal engineers to design and implement new features in MAK products.
  • Work independently to design and implement smaller features.
  • Partner with the QA team to diagnose and resolve complex bugs.
  • Support customers (usually engineers) worldwide who are writing plugins and extending the software to meet program requirements.
  • Visit customers occasionally to help diagnose system-level issues, develop extensions for specific needs, and provide expertise in distributed simulation architecture.
  • Speak to team leaders and product managers about ways you think the product should improve.

Benefits

  • Annual bonus incentive
  • 401K with company match
  • Medical/Dental/Vision Insurance
  • Disability
  • PTO
  • Life and Accidental Death Insurance
  • Development and Career Growth Opportunities
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