Software Engineer, Audio Applied Scientist

MetaRedmond, WA
2d$88 - $257,000

About The Position

At Meta, we're building products that revolutionize the way people connect, work, and play. Our audio teams are at the forefront of this innovation, developing cutting-edge technologies that redefine the way we experience sound in virtual and augmented worlds. As an audio professional at Meta, you'll have the opportunity to: - Build new, innovative hardware and software: Collaborate with world-class experts to create products that push the boundaries of what's possible. - Solve unique, large-scale technical problems: Tackle complex challenges that impact billions of people around the world. - Create immersive audio experiences: Harness the power of AR and VR to make virtual sounds indistinguishable from reality. - Transform the way people hear and interact: Develop technologies that redefine hearing potential and change the way we connect with each other. Our teams are dedicated to creating a considerate and honest environment where self-motivated individuals thrive. We encourage ownership, creativity, and collaboration, and we're passionate about making science fiction real. Join us on this adventure: As a member of our audio team, you'll be part of a community that's shaping the future of sound and connection. Together, let's invent the future and change the world.

Requirements

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 7+ years software development experience in industry settings or PhD with 4+ years of experience
  • 3+ years relevant audio software engineering experience in industry settings
  • C or C++ experience, including use of C++11/14/17 features
  • Demonstrated experience working across disciplines to drive optimal solutions

Nice To Haves

  • MS or PhD in Electrical Engineering, Computer Science or equivalent
  • Expertise in audio signal processing and auditory perception, both classical and machine learned techniques
  • Proven track record of innovation as demonstrated by products shipped, publications and/or patents
  • Proven track record of contribution in two or more of these areas: Design and deployment of ML models on resource constrained devices, near- and far-field spatial processing, Adaptive System Identification, multirate systems and filter banks, peech and audio compression, room acoustics or spatial audio
  • Experience with audio software development including DSP, machine learning, and/or hybrid systems
  • Experience in Android or Linux audio stack development
  • Experience developing, debugging, and shipping software products on large code bases that span platforms and tools
  • Demonstrated experience working collaboratively in cross-functional teams
  • Experience with audio-related software features across all layers of the audio stack

Responsibilities

  • Develop and implement innovative audio technologies, including general audio processing, audio ML/AI algorithms, and audio codecs
  • Identify areas for improvement in scalability, performance, quality, and reliability across the audio stack
  • Collaborate with cross-functional teams to deploy new audio technologies as-a-service and as-a-platform
  • Analyze, design, develop, and debug audio features on Android systems
  • Work effectively in a team environment, making architectural tradeoffs to deliver software solutions rapidly
  • Develop software for consumer devices, prioritizing efficiency and delivering high-quality results
  • Create clean, readable code and debug complex problems
  • Embrace continuous learning, adapt to new technologies, and navigate ambiguity in problem-solving

Benefits

  • bonus
  • equity
  • benefits
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