Wolf Games is building the platform for generative entertainment universes — living, ever-expanding worlds where creators, players, and AI collaborate in real time. Our first universe, Public Eye, turns everyone into a detective. Across a suite of crime-solving games, players collect evidence, crack cases, and rise through the ranks of a connected detective program. We're creating a future where game development and player experience are tightly connected through intelligent systems that learn, adapt, and surprise. We're looking for a Software Engineer to turn promising prototypes into polished, production-ready games. This is a role for someone who can take the creative spark from our rapid prototyping pipeline and build it into robust, scalable systems that ship to players across our growing portfolio of titles. You will own the journey from prototype to production. You'll build the shared infrastructure and game systems that provide value across all of our titles, then adapt and extend them for each new game we launch. You'll work with modern AI-assisted development workflows to move fast without sacrificing quality, and you'll help define the technical patterns that let a small team punch above its weight. This isn't siloed feature work — you'll touch every layer of our games, from core gameplay systems to platform integrations to the tooling that accelerates our entire team. You'll think holistically about how the code you write today enables the games we'll build tomorrow.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed