About The Position

Software Development Co-op Demonware (Activision) May 2026 The Company Demonware is a member of the Activision family of studios. We work alongside engineers and creatives at our AAA partner studios and deliver the online and data services required by our franchises. We craft, develop, and host services for some of the world’s biggest video game franchises, including Call of Duty and Crash Bandicoot. We are a technology company and dedicated to openness. This means collaborating to tackle problems, the freedom to talk to anyone, and the best idea wins. We take the work seriously; ourselves, not so much! Big company challenges, small company culture Demonware hosts millions of concurrently connected users. Some of the technologies we use are Python, Linux, MySQL, C++, and Erlang. We solve tough problems on a day-to-day basis, and our Co-op students have a huge impact on what we do. We’ve had co-op students produce code and have it running in production within the first three days of joining. The Role Helping game studios integrate multiplayer features into the next ‘Call of Duty’ Developing plugins and extending our automation framework Developing core features for our allocation and provisioning systems Evolving, scaling, productizing and supporting our Kubernetes platform Crafting and implementing tools and automations running on distributed systems Deploying and maintaining multiple Kubernetes clusters across multiple DCs with hundreds of nodes Performing root cause analyses and proposing and/or implementing appropriate engineering solutions to prevent or mitigate recurring incidents. Participating in design and code reviews. Crafting tools to automate all the things

Requirements

  • Currently enrolled in a post-secondary education or graduate program
  • Expected graduation date between May 2026 – Dec 2027
  • Available to complete an 8-month co-op in-person starting May 2026
  • In depth knowledge of Python, C++, and/or Java
  • A good grasp of fundamental algorithms and data structures
  • Familiarity with Linux
  • Familiarity with source control (git preferred)
  • Excellent debugging and analytical skills
  • Can identify sophisticated problems and find/communicate simple solutions
  • Strong written and verbal communication
  • Applicants must submit a resume and a link to their code samples

Nice To Haves

  • Understanding of SQL−based databases (MySQL preferred)
  • Knowledge of networking technologies, e.g. TCP, UDP
  • Experience with multi−platform software development
  • Experience with security and scalability
  • Experience developing REST web services
  • Experience with web development
  • Experience with Kubernetes and golang

Responsibilities

  • Helping game studios integrate multiplayer features into the next ‘Call of Duty’
  • Developing plugins and extending our automation framework
  • Developing core features for our allocation and provisioning systems
  • Evolving, scaling, productizing and supporting our Kubernetes platform
  • Crafting and implementing tools and automations running on distributed systems
  • Deploying and maintaining multiple Kubernetes clusters across multiple DCs with hundreds of nodes
  • Performing root cause analyses and proposing and/or implementing appropriate engineering solutions to prevent or mitigate recurring incidents.
  • Participating in design and code reviews.
  • Crafting tools to automate all the things

Benefits

  • Complimentary breakfast, lunch, and drinks from a fully stocked kitchen
  • BBQs and Lunch & Learns
  • City-center office location
  • Vacation allowance
  • Competitive pay
  • Free games

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What This Job Offers

Career Level

Intern

Education Level

No Education Listed

Number of Employees

5,001-10,000 employees

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