Simulation Software Engineer Intern

ElsevierNew York, MA
23h$28 - $30Remote

About The Position

Are you a current student seeking a valuable internship opportunity in the realm of Software Engineering? Are you passionate about gaining hands-on experience with interactive 3D web-based simulations? About our Team Elsevier Health applies innovation, facilitates insights, and helps drive more informed decision-making for our customers across global health. We support health providers by providing accessible, trusted evidence-based information; prepare more medical and nursing students with effective tools and resources; provide insights that help clinicians improve patient outcomes; and supports a more personalized and localized healthcare experience. All for the benefit of every patient. About the Role This internship is part of the Rising TIDE program. Elsevier created its Rising TIDE internship program to foster inclusion and provide individuals with work experience in the corporate world so that we can develop a pipeline of talent for entry-level individuals for post-graduation opportunities. We are looking for a Simulation Software Engineering Intern to join the Elsevier / Shadow Health Development team. In this role, you will help develop and enhance interactive web-based simulations for nursing and healthcare education. Shadow Health creates learning experiences that allow students to practice skills with lifelike virtual patients in a supportive, realistic environment. This internship offers hands-on experience applying software engineering skills to educational technology. You will contribute to real products while learning how a collaborative, agile development team works. No prior experience in healthcare or gaming is required—curiosity, problem-solving, and a willingness to learn are what matter most. Location: This is a remote or home-based role, open to various locations in the Eastern and Central Time Zones. Program Dates: June 1, 2026- August 7, 2026 Eligibility: Undergraduate or graduate students expected to graduate by May 2027. How to Apply: Candidates must submit a resume and demonstrate technical work by including one of the following: a link to a portfolio website or GitHub profile, code samples, or relevant academic or personal projects to be included on their resume or cover letter.

Requirements

  • Be currently pursuing a bachelor’s or master’s degree in computer science, information technology, software engineering, or a related field of study with a graduation date of May 2027.
  • Demonstrate basic understanding of programming and software development concepts, including data structures and algorithm development.
  • Familiarity with object-oriented programming principles.
  • Display an interest in learning tools such as game engines or simulation platforms, such as Unity 3D Game Engine.
  • Possess experience with or willingness to learn source control systems such as Plastic, SCM, and Git.
  • Possess effective written and verbal communication skills to document findings and share ideas clearly.
  • Be able to work well both independently and as part of a team.
  • Be self-driven and open to receiving and applying constructive feedback.

Responsibilities

  • Contribute to the development and improvement of interactive software simulations.
  • Work with a cross-functional team to understand product goals and user needs.
  • Write, test, and improve code under the guidance of experienced engineers.
  • Participate in team planning, reviews, and continuous improvement activities.
  • Learn and apply software engineering best practices and team workflows.
  • Help identify and solve technical issues in a clear, thoughtful way.
  • Document work to support shared understanding and future development.
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