Simulation Developer I

OKSITorrance, CA
1d

About The Position

Opto-Knowledge Systems, Inc. (OKSI) is seeking a Simulation Developer I to support the development of high-fidelity synthetic environments and automated data generation pipelines for computer vision and machine learning applications. This role focuses on building real-time 3D simulation environments, generating labeled synthetic datasets, and supporting rapid model iteration in controlled and repeatable environments. This is an ideal opportunity for an early-career developer with strong Unreal Engine and 3D development experience who is interested in synthetic data, object detection, and defense-focused AI applications.

Requirements

  • Bachelor’s degree in Computer Science, Engineering, or related technical field
  • 0 to 2 years of professional experience or strong project portfolio demonstrating simulation or 3D development work
  • Experience with Unreal Engine (UE5 preferred)
  • Experience with Blender or equivalent 3D modeling software
  • Proficiency in UV mapping, texturing, and material development
  • Python scripting experience for automation or data processing
  • Familiarity with Git or other version control systems
  • Understanding of object detection fundamentals including bounding boxes and segmentation
  • Strong problem-solving and debugging skills
  • Ability to work collaboratively in a technical team environment
  • To comply with U.S. Government export control regulations, including the International Traffic in Arms Regulations (ITAR), you must be a U.S. person as defined by law. A U.S. person includes a U.S. citizen, lawful permanent resident, or protected individual as defined by 8 U.S.C. 1324b(a)(3), or an individual otherwise eligible to obtain the required authorization from the U.S. Department of State.

Nice To Haves

  • Experience generating synthetic datasets for machine learning applications
  • Familiarity with domain randomization techniques
  • Experience integrating simulation outputs into ML training workflows
  • Knowledge of real-time rendering optimization techniques
  • Exposure to defense, aerospace, or sensor-based systems

Responsibilities

  • Develop modular, reusable 3D environments using Unreal Engine (UE5 preferred), including terrain, vehicles, maritime and land-based scenes
  • Implement dynamic lighting, weather, environmental effects, and configurable sensor perspectives including EO and IR where applicable
  • Apply domain randomization techniques to improve dataset diversity and robustness
  • Create and optimize 3D models using Blender or similar tools, including UV mapping, texturing, and material development
  • Build automated pipelines to generate labeled image and video datasets
  • Implement ground truth extraction such as bounding boxes, segmentation masks, and associated metadata
  • Support dataset organization, validation, and automation for repeatable model testing
  • Collaborate with machine learning engineers, systems teams, and sensor teams to ensure realism and training alignment
  • Optimize rendering performance while maintaining visual fidelity
  • Support internal demos, proposal efforts, and documentation
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