At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people. As a Senior Technical Producer for Systems, you will leverage your production craft mastery and technical expertise to lead the delivery of AAA gameplay systems for a new unannounced Blizzard game. When particularly hard problems arise, you will draw upon your diverse experience and the collective creativity of the groups you support to remove blockers and produce a Blizzard-worthy game. This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA.
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Job Type
Full-time
Career Level
Mid Level
Industry
Professional, Scientific, and Technical Services
Education Level
No Education Listed
Number of Employees
1,001-5,000 employees