We're building an ambitious, next-gen MMO In the League of Legends universe. That kind of scale and flexibility creates incredible technical challenges, especially for characters. We're looking for a senior-level Technical Artist working with our talented team to architect the backbone of our character systems, ensuring our game can scale to support millions of players, permutations, and the vast expanse of Runeterra. As a Senior Technical Artist - Characters, you'll shape the deformation, customization, and integration pipelines that make our characters feel alive, both in look and feel. This isn't about rigging a hero or two; it's about designing systems that can support a constantly evolving, deeply customizable character ecosystem. You'll collaborate with Animators, Concept Artists, Engineers, and Designers to ensure our characters look great, move well, and scale smartly across a living world full of choice and diversity.