About The Position

Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America's best cities. With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we'd love to hear from you!

Requirements

  • 3+ years' experience in the video game industry in a similar role.
  • In-depth knowledge of PBR tech and workflows.
  • Strong knowledge of shader development, node base shading editor, HLSL or other coding languages for shaders.
  • Strong understanding of how real-time lighting works in games.
  • Experience with a proprietary engine, Unreal or Unity.
  • Experience creating 3D assets (modeling, UVs, texturing).
  • Proficient with modern art content pipelines including 3dsMax (Maya is a plus) and Substance Painter (Designer is a plus).

Nice To Haves

  • Experience with Color management workflow.
  • Experienced with Python and C++.
  • Good knowledge of HDR technicities.
  • Experience with VFX creation.
  • Shipped a AAA or an open world game.

Responsibilities

  • Work closely with the Visual development lead to prototype the look of new graphic features (such as shaders, VFX tech, lighting tech, etc.)
  • Audit, troubleshoot and validate existing and future rendering tech.
  • Collaborate closely with graphic engineers to ensure the prototypes are achievable in terms of quality and performance.
  • Interact with art department leads (Character, World Art, etc.) in order to identify their shaders needs for content creation.
  • Report to the tech art lead and collaborate with other tech artists.
  • Develop and communicate technical art standards, best practices, and techniques.
  • Troubleshoot and address performance issues in the game pertaining to Shaders, Materials, Textures.
  • Write documentation and collaborate with other teams.

Benefits

  • Healthcare benefits
  • 401(k) plan and company match
  • Short-term and long-term disability coverage
  • Basic life insurance
  • Wellbeing benefits
  • Paid vacation time
  • Paid sick and mental health time
  • Several paid holidays
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