About The Position

As a Vulkan Performance driver engineer, you will have a hand in everything from the game engine down to bare metal! You will be part of a team whose mission it is to achieve the best possible performance, power-efficiency, and latency for the latest games and creative applications. You'll work with some of the brightest minds in the field of computer graphics and high-performance processor design.

Requirements

  • Hold a B.S. or higher degree in Computer Science/Engineering or similar field or equivalent experience
  • 5+ years of experience (or equivalent) in graphics software, system programming, or related field.
  • An understanding of graphics fundamentals, experience with operating systems and a solid understanding of computer architecture is required
  • Comfortable with Vulkan, OpenGL or DirectX
  • Strong programming skills in C and C++, familiarity with assembly code
  • Experience in developing highly optimized code

Nice To Haves

  • Strong interest and background in 3D graphics
  • Working experience inside operating system kernels and device drivers
  • Ability to think creatively to debug and solve complex, hard to reproduce problems
  • A strong standout colleague; self-motivated with strong interpersonal skills
  • Ability and flexibility to work and communicate effectively in a multinational, multi-time zone corporate environment

Responsibilities

  • Diagnosing GPU and CPU performance bottlenecks in Vulkan and Proton titles.
  • Identifying changes to API usage to improve performance and communicating via appropriate channels with third-party developers.
  • Implementing driver performance improvements and resolving driver defects.
  • Collaborating with engineers on the team and across NVIDIA.
  • Developing a driver that leads the industry in quality and performance.

Benefits

  • competitive salaries
  • generous benefits package
  • equity
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