Senior System Software Engineer - Video

NVIDIASanta Clara, CA
1d

About The Position

NVIDIA has been redefining computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. The video software team is seeking someone highly motivated and passionate about system software development. Come join our team and see how you can make a lasting impact. What you'll be doing: As part of our team you will be contributing to our video system software stack and get opportunities to work on groundbreaking projects that include ultra-low latency cloud gaming, video broadcasting, videoconferencing, and low power video playback. Learn about our graphics processing units (GPUs) and video hardware accelerators, and how to harness their full power to build world-class solutions. Contribute to the Windows device driver (WDDM) that forms the core of all video acceleration. Its highly optimized capture and encode pipeline powers GeForce NOW. All video playback from browsers and applications runs through our video driver. It is also responsible for protecting premium video content with a groundbreaking digital rights management (DRM) scheme. Collaborate with multiple teams across our company, as well as our partners and customers. Own features through the whole lifecycle from requirements and design all the way to production.

Requirements

  • Bachelors in Electrical Engineering or Computer Science (or equivalent experience). Master’s degree or higher preferred.
  • 8+ years of meaningful software development experience. Outstanding engineers with less experience will be considered.
  • Proficiency in C/C++ with strong software development, optimization, and debugging skills is a requirement.
  • Dedicated, fast to take action, and proactive with excellent analytical skills.
  • Ability to think creatively to debug and tackle complex, hard to reproduce problems.
  • Any prior experience with Windows or Linux driver development is very helpful.
  • Knowledge of operating system internals and device driver models (WDDM) is a strong plus.

Nice To Haves

  • Knowledge and work experience with Microsoft MFT, DirectShow, DirectX, and DXVA, video processing and modern video compression standards, such as H.264, HEVC, VP9, and AV1.

Responsibilities

  • Contributing to our video system software stack
  • Work on groundbreaking projects that include ultra-low latency cloud gaming, video broadcasting, videoconferencing, and low power video playback
  • Learn about our graphics processing units (GPUs) and video hardware accelerators, and how to harness their full power to build world-class solutions
  • Contribute to the Windows device driver (WDDM) that forms the core of all video acceleration
  • Collaborate with multiple teams across our company, as well as our partners and customers
  • Own features through the whole lifecycle from requirements and design all the way to production

Benefits

  • competitive salaries
  • generous benefits package
  • equity
  • benefits
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