About The Position

NVIDIA has been transforming computer graphics, PC gaming, accelerated computing, and machine learning for more than 25 years. It’s a unique legacy of innovation fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing – an era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. Our team is comprised of talented scientists and engineers who thrive in a fast-paced, energetic environment. We are at the forefront of deep learning, computer vision, and computer graphics. This is an exceptional opportunity to work alongside industry experts and contribute to cutting-edge projects. We seek strategic, ambitious, and hard-working individuals who are not only creative but also passionate about tackling complex problems that others may shy away from. What you will be doing: Help building high-fidelity 3D scene representations from sparse or multi-view data. Collaborate closely with research and development teams to design, train, and deploy advanced neural reconstruction models. Develop models that capture geometry, appearance, and semantics, to generate 3D scenes and integrate them into production systems and tools. Help push the boundaries of neural reconstruction technology and tackle intellectually demanding, highly impactful challenges.

Requirements

  • Masters degree or equivalent experience; or preferably a PhD degree in Computer Science or a related field.
  • 5+ years of experience programming skills in Python and C/C++.
  • Solid mathematical and algorithmic foundation and proven expertise demonstrated through research publications, internships, or significant project experience.
  • Strong background in computer vision and deep learning.
  • Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packaging, containerization, release): proven track record developing, testing, and releasing production-grade, complex software.
  • Ability to develop code in Unix/Linux environments.
  • Excellent written, visual, and verbal communication skills to present performance challenges, tradeoffs, and architectural alternatives.
  • Strong collaboration skills to partner with algorithm designers, application developers, and infrastructure and MLOps teams.

Nice To Haves

  • Previous experience with 3D computer vision, object reconstruction, scene reconstruction, and computer graphics.
  • Previous experience with Gaussian Splatting, NeRF, and similar methods.
  • Proficiency with CUDA.
  • Ability to convert research into product.

Responsibilities

  • Help building high-fidelity 3D scene representations from sparse or multi-view data.
  • Collaborate closely with research and development teams to design, train, and deploy advanced neural reconstruction models.
  • Develop models that capture geometry, appearance, and semantics, to generate 3D scenes and integrate them into production systems and tools.
  • Help push the boundaries of neural reconstruction technology and tackle intellectually demanding, highly impactful challenges.
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