About The Position

Apple's Compositing, Color, and Display Software organization provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac and Apple Watch. Our goal is to enable developers and HI designers to create exceptional visual experiences by efficiently utilizing hardware acceleration and color technologies through compositing and display. The technologies we develop are central to enabling enhanced experiences across our platforms, including acceleration for Liquid Glass UI material and presenting HDR content with the highest quality. If you are passionate about delivering smooth animations, exceptional visual quality, and great battery life to millions of users worldwide, we want to hear from you. If you're excited about maximizing the latest capabilities of our Apple SoCs and Graphics APIs to enable stunning visual effects, this role is for you!We're seeking an exceptional software manager who combines deep technical expertise with strong cross-functional leadership to drive performance analysis and optimization across all our platforms. As manager of our UI Performance and Power team, you will play a key role in delivering the core graphics compositing engine behind every Apple device that renders to a display. You will also oversee the development of tools and processes that enable rapid iteration from design to deployment of high-performance UI. As part of the UI Rendering and Compositing team, you will play a central role within our UI Stack. You will collaborate closely with UI and Media Framework teams, HI designers, and System App developers to optimize visual experiences across our devices. Partnering with our Metal graphics framework and OS components, including Display and GPU drivers, you'll take full advantage of our platform capabilities to efficiently accelerate graphics. Your work will also shape power and performance management policies to balance responsiveness with battery life, and influence future hardware and software features for next-generation devices and future software releases.

Nice To Haves

  • Hands-on experience with Metal or modern graphics APIs such as DirectX or Vulkan
  • Experience with Mac application development using Swift or Objective-C
  • Knowledge of advanced power management and power/battery-life analysis techniques
  • Familiarity with color formats and assessing visual quality
  • Experience with automated performance testing and regression analysis systems
  • Experience shipping consumer products at scale and working across hardware and software
  • Track record of influencing technical strategy and making data-driven recommendations

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What This Job Offers

Job Type

Full-time

Career Level

Manager

Industry

Computer and Electronic Product Manufacturing

Education Level

No Education Listed

Number of Employees

5,001-10,000 employees

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