Persona AI is developing and commercializing rugged, multi-purpose humanoid robots that perform real work. Persona’s founding team has a decades-long history in humanoid robotics, bionics, and product development delivering robust hardware that has touched the stars, worked miles below the surface of the ocean, and even roamed Disney Parks. Our mission is focused squarely on shipping beautiful, reliable products at massive scale, while building a customer-focused team to achieve these aims. The Teleoperation Team is responsible for bridging the gap between biological and artificial intelligence. This role requires building highly optimized, low-latency, reliable data streaming systems over unreliable transports in real-world conditions. At Persona AI, we control the entire hardware and software stack end-to-end, allowing us to integrate hardware, firmware, and backend expertise to achieve a cutting-edge teleoperation system. We are looking for a versatile engineer to drive the development of this system. You will integrate hardware, firmware, and backend expertise to build highly optimized, low-latency data streaming pipelines over unreliable real-world transports. You will work across the stack—from implementing low-level networking in C++ and Rust to designing immersive UX in Unreal Engine. If you are passionate about robotics, real-time rendering, and solving complex latency challenges, this is your opportunity to influence the architecture of a cutting-edge humanoid fleet.
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Job Type
Full-time
Career Level
Mid Level