Roblox-posted 2 months ago
Senior
San Mateo, CA
Administrative and Support Services

As a Senior Software Engineer on the Sharing team, you will build the foundation that powers how millions of users capture, share, and discover content on Roblox. You will work across the stack to deliver high-performance experiences, from client-side user flows to the backend systems that serve billions of contents each day. You will partner closely with product and other engineering teams to define architecture, improve reliability, and drive measurable impact on engagement and content growth. This role is ideal for engineers who thrive on building scalable, developer facing and user-facing products that blend technical depth with creative impact.

  • Design and build engaging, high-performance content creation/sharing and consumption experiences across Roblox Platform.
  • Own projects end to end, from design and architecture to launch and iteration, driving measurable impact on user engagement and content quality.
  • Collaborate with engineers across product, safety, and infrastructure teams to define best practices and align on scalable solutions.
  • Identify gaps in performance, testing, and experimentation workflows, and lead improvements that make the team more effective and efficient.
  • Uphold high standards of technical quality and user experience while rapidly iterating on new features.
  • Contribute to a strong, inclusive team culture by helping refine processes, mentoring peers, and supporting each other's success.
  • Help recruit and grow future talent who share our passion for building the next generation of content ecosystem on Roblox.
  • 3+ years of experience as a front-end or client apps engineer working on complex user interfaces in close collaboration with product and design partners.
  • Experience working on large-scale consumer applications in React/Redux, React Native, iOS, Android, Windows, Mac OS and other platforms.
  • Knowledge of testing methodologies, including tools like Jest, React Testing Library or other comparable technologies.
  • A passion for quality user interfaces and user experience.
  • A Bachelor's degree in Computer Science or a related field, or equivalent practical experience.
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