Triumph Arcade-posted 16 days ago
Full-time • Mid Level
Onsite • San Francisco, CA
11-50 employees

Triumph makes mobile gaming more thrilling by letting players wager and win cash. We have the top app in the Casino category on the App Store, and are hyper scaling with a team of under 30 people, achieving 50% month over month growth at a nine figure yearly revenue run rate. We're innovating in the space with genuinely new product offerings - for example, we're the only real money player to offer live mass multiplayer games, and are primed to scale worldwide. We just launched a new product in the collectible space, which, one month after launch, is already at an eight figure yearly revenue run rate. Triumph is backed by some of the top consumer VCs including Goodwater Capital, General Catalyst, and DraftKings Drive Fund. We are looking for stellar mobile engineers based in San Francisco who will continue to help our apps scale. In this role, you’ll be:

  • Modularizing the Triumph SDK and UI frameworks to enable the rapid publishing of multiple apps build on the Triumph Platform
  • Rapidly building and iterating on new features and enhancements to increase engagement and LTV of existing user cohorts.
  • Build out features to allow us to scale the app to geographies outside the United States
  • Investigate and implementing cross-platform frameworks that will allow us to launch apps on Android
  • 3+ years of engineering experience building consumer apps on iOS in Swift
  • Proficiency in Swift and ability to onboard and mentor other engineers
  • Willingness to work across both mobile platforms with React Native
  • Strong product sense
  • experience building slick UI animations
  • proficiency with mobile build systems, monorepos, and code generation tools
  • Competitive salary and benefits ($400/mo lunch credit, healthcare, vision, dental, 401k, etc.)
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