Senior Software Engineer II

Tripledot StudiosDallas, TX
33d$120,000 - $180,000Remote

About The Position

Tripledot is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot's guiding principle is that when people love what they do, what they do will be loved by others. We're building a company we're proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we're just getting started. The role is working within our studio: PeopleFun PeopleFun is an award-winning Dallas-based game studio founded and led by game industry veterans, where game developers thrive on collaboration, creativity, teamwork, and fun. We believe in bringing People together through Fun by creating the best in class social features and communities in our games that enables our players to engage deeply with other players. We build teams that foster healthy collaboration, incredible productivity, and life-long professional relationships. Candidates who reside or will reside in the following locations are eligible for this role: California, Colorado, Florida, Georgia, Illinois, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, Oregon, Rhode Island, Texas, and Washington State.

Requirements

  • Professional mobile F2P experience: Solid understanding of mobile free-to-play game development principles.
  • 5+ years of professional experience building games in Unity.
  • Experience working on client authoritative applications with needs to reconcile that authority with backend servers.
  • Has shipped or helped scale a successful, 300,000+ DAU, cross platform mobile game or app.

Nice To Haves

  • Professional Golang experience.
  • Experience with developing core gameplay in an ECS architecture such as, Unity's Entities package, Entitas, Photon Quantum, Flecs, LeoEcsLite
  • Additional professional software experience in programming languages other than C#

Responsibilities

  • Translate rough ideas into functional prototypes and implement game features and systems, enabling swift iteration and collaboration with a cross-functional team.
  • Build adaptable and resilient code that will evolve alongside changing requirements.
  • Ability to jump into any engineering problem space required to ship a game. Client side, server side, tooling, analytics, etc.
  • Lead the transition from prototype to production-quality code.
  • Review and provide feedback on peers' code to ensure quality, efficiency, and best practices.
  • Drive game design discussions from the technical side.
  • Write clear technical and process documentation
  • Profile and debug games to create a high performance product for our users.

Benefits

  • Time Off: Flexible Discretionary Time Off policy in addition to bank holidays to relax and refresh throughout the year.
  • Remote-First Working: If you are located in Dallas, you're welcome to work in the PeopleFun office, however, there's no expectation to.
  • Financial: Generous 401k match, discretionary bonuses, and competitive salaries.
  • Health & Wellness: Comprehensive Medical, Dental, and Vision coverage.
  • Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
  • Continuous Professional Development: Propel your career with continuous opportunities for professional development.
  • Family-Friendly Culture: A generous parental leave policy and a supportive, family-friendly culture.
  • Regular company events: Yearly on-site events that celebrate our achievements and our team spirit.

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Industry

Publishing Industries

Education Level

No Education Listed

Number of Employees

1,001-5,000 employees

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