Patreon is a media and community platform where over 300,000 creators give their biggest fans access to exclusive work and experiences. We offer creators a variety of ways to engage with their fans and build a lasting business including: paid memberships, free memberships, community chats, live video, and selling to fans directly with one-time purchases. Ultimately our goal is simple: fund the creative class. And we're leaders in that space, with: $10 billion+ generated by creators since Patreon's inception 100 million+ free memberships for fans who may not be ready to pay just yet, and 25 million+ paid memberships on Patreon today. We're continuing to invest heavily in building the best creator platform with the best team in the creator economy and are looking for a Software Engineer to support our mission. This role is Remote but also open to those who are able to be in-office 2 days per week in New York or San Francisco on a hybrid work model. About the Team The Developer Productivity team owns the developer environment, testing infrastructure, and CI/CD pipeline that our developers use to deliver delightful products and experiences to Patreon creators and fans. We work closely with software teams across the stack to find opportunities to improve craft, address pain points, and increase velocity. We continuously evaluate and adopt emerging technologies, including advances in generative AI and developer tooling, to ensure our engineers have a modern platform that empowers them to do their best work. About the Role In this role, you will be working on initiatives that make all engineers at Patreon more productive. This includes ownership of continuous integration, continuous deployment, and developer environments. You will meet with engineers from across the org to better understand their pain points to improve the developer experience leveraging rapidly evolving landscape of AI tools.
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Job Type
Full-time
Career Level
Mid Level