Sony-posted 1 day ago
Full-time • Mid Level
Hybrid • Aliso Viejo, CA

Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation. Senior Software Engineer – PlayStation Location: Aliso Viejo, CA Type: Full-time: Hybrid; onsite 2–3 days/week Shape how millions experience PlayStation. We’re looking for a Senior Software Engineer to help build the high-performance services that power real-time experiences across console, web, and cloud. You’ll solve tough systems problems, ship code at scale, and collaborate with teammates around the world. If you enjoy working with a highly collaborative team on these challenges, we’d love to hear from you.

  • Design, build, and maintain high-performance C/C++ services that power PlayStation experiences.
  • Develop features used across consoles, servers, and web services; own your code from design through deployment in Linux environments.
  • Profile, troubleshoot, and optimize complex, distributed systems.
  • Write clean, maintainable code using solid object-oriented design principles.
  • Participate in design reviews, code reviews, and technical discussions with a global team.
  • BS in Computer Science or related field, or equivalent practical experience.
  • 6+ years of experience writing modern C/C++ for production systems.
  • Proficiency in Linux for development, testing, and deployment.
  • Experience with build and version control tools (e.g., CMake, Git).
  • Demonstrated debugging skills in large codebases and performance-critical paths.
  • Experience with PlayStation projects or other console/embedded systems.
  • Hands-on work with real-time media, graphics, or video pipelines.
  • Familiarity with shader programming and/or video transcoding.
  • Experience with AMD transcoding hardware or GPU-accelerated compute.
  • Knowledge of design patterns and distributed systems best practices.
  • AI/ML usage for auto testing and stress testing
  • Work on globally impactful systems that push the boundaries of real-time media and gaming tech.
  • Collaborate with world-class engineers and access the latest tools and hardware in the PlayStation ecosystem.
  • Opportunities to learn, grow, and influence systems at scale
  • medical
  • dental
  • vision
  • matching 401(k)
  • paid time off
  • wellness program
  • coveted employee discounts for Sony products
  • bonus package
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