Walmart-posted 3 days ago
Full-time • Mid Level
Washington, DC
11-50 employees

Welcome to Warner Bros. Discovery… the stuff dreams are made of. Who We Are… When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next… From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive. Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next! The Job Avalanche, a division of WB Games Inc., is seeking a Senior Software Engineer to join our team of talented industry veterans working on a new online multiplayer RPG. This person will work closely with project engineering, art, and design leadership to architect and implement the backend infrastructure for an online multiplayer RPG. The ideal candidate will own and support a variety of critical backend services, demonstrating high competency for developing secure, scalable, and highly available online systems.

  • Architecting, developing, and implementing key backend game systems, features, and services.
  • Design, implement, and maintain scalable and secure backend services, including player data persistence, matchmaking, lobbies, and server infrastructure.
  • Work closely with the project engineering team to architect and develop high quality, low-latency, and highly responsive code.
  • Integrate with internal and external shared services and libraries.
  • Perform peer code reviews and champion a high standard of code excellence.
  • Collaborate with the design and gameplay teams to build supporting backend systems and tools.
  • Mentor junior engineers and provide technical guidance on new features.
  • Participate in all parts of the development process from concept through to live-ops.
  • 5+ years of professional software engineering experience, working on cross-functional teams.
  • Experience on at least one successfully-published large-scale multiplayer online game title or equivalent.
  • Bachelor’s Degree in Computer Science (or a related field) or equivalent work experience.
  • Computer Science fundamentals in object-oriented design, algorithms, and data structures.
  • Deep understanding of server architecture, cloud computing (e.g., AWS, Gamelift, Lambda), backend services, and microservices.
  • Strong knowledge of networking protocols and multiplayer systems (e.g., matchmaking, persistence, replication).
  • Proficient experience with the Unreal Engine specific network/multiplayer features (OnlineSubsystems, EOS, RepGraph, Subobject replication, RPCs).
  • Strong problem solving, debugging, and troubleshooting skills.
  • A passion for online multiplayer RPGs and deep experience with online games.
  • Deep knowledge of industry trends, best practices, and emerging technologies in online gaming.
  • Experience with DevOps, CI/CD pipelines, and deployment strategies for live games.
  • Familiarity with anti-cheat solutions and game security best practices.
  • Deep understanding of Performance Analysis and Optimizations.
  • Knowledge of Unreal’s newest replication system, Iris.
  • health insurance coverage
  • an employee wellness program
  • life and disability insurance
  • a retirement savings plan
  • paid holidays and sick time and vacation
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