ZeniMax Media-posted 3 months ago
Senior
Rockville, MD
251-500 employees
Professional, Scientific, and Technical Services

Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America's best cities. With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we'd love to hear from you! We will consider candidates for any of our four Bethesda Game Studios office locations: Rockville, MD; Montreal, Quebec; Austin, TX; Dallas, TX.

  • Implement, guide, and review client/server/engine tech for Fallout 76
  • Easily dive in and become familiar with the game systems in our client/server engine
  • Monitor, fix, and improve the performance and stability of the game
  • Work closely with the game team to add system/engine level tech to support new game features
  • Own memory management, network, persistence, asynchronous systems, and state management systems in Fallout 76
  • Drive client server communications, synchronization systems, client/server validation, and security
  • Develop and maintain foundational level engine tech that gameplay systems rely on
  • Solve difficult bugs, problems, architectural dilemmas, or optimization issues
  • Code review and mentor more junior team members
  • Manage your time effectively with little to no guidance and prioritize work based on ROI and risk
  • 5-10 years of programming experience, primarily in AAA games and systems/engine-level development using C++
  • Deep expertise in networking game features and awareness of the complexities of networked gameplay
  • Experience with large scale client/server systems (preferably in AAA games)
  • Expert in programming in an asynchronous environment
  • Significant experience with service-based games
  • Previously written or owned a major part of a client/server architecture
  • Experience with persistence systems backed by different flavors of databases
  • Significant experience working in a Linux based environment including basic system administration and performance management
  • Familiarity with Cloud Architecture in AWS and Azure and DevOps principles
  • B.S. (or higher) in Computer Science, or equivalent work experience.
  • Expert computer science fundamentals including design patterns, algorithms and algorithmic complexity
  • Expert understanding of OO principles including application of composition vs inheritance as well as SOLID principles
  • Expertise in async programming principles and networked applications
  • Expertise in memory management systems
  • Expertise with one or more scripting-oriented languages like Python, Lua, Bash, Golang, or C#
  • Expertise in UDP and TCP based synchronization systems
  • Expertise with monitoring and logging systems
  • Expertise in how to 'hide the latency' and produce smooth seamless gameplay in a networked environment
  • Expertise in game state validation techniques that still maintain seamless gameplay
  • Experience with major cloud platforms such as AWS, Azure, and Google Cloud
  • Familiarity with major services and technologies available in Azure and AWS
  • Database knowledge of basics for different database types (MySQL and variants and Mongo and variants)
  • Knowledge of database schema and scaling methodologies
  • Proficiency in database query languages
  • Ability to diagnose performance and connectivity Linux and Windows related issues
  • Expertise in profiling across platforms with tools suited to each platform
  • Expertise in debugging across multiple platforms
  • Experience with Continuous Integration/Continuous Delivery (CI/CD) pipelines and tools like Jenkins, Git, Perforce, and Team City
  • Expertise in branch management
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