Senior Product Designer II

StravaSan Francisco, CA
1dHybrid

About The Position

Strava is the app for active people. With over 180 million athletes in more than 185 countries, it’s more than tracking workouts—it’s where people make progress together, from new habits to new personal bests. No matter your sport or how you track it, Strava’s got you covered. Find your crew, crush your goals, and make every effort count. Start your journey with Strava today. Our mission is simple: to motivate people to live their best active lives. We believe in the power of movement to connect and drive people forward. We’re looking for a Senior Product Designer II to join our User Lifecycle team, focused on onboarding, activation, and habit-building experiences that drive long-term retention. You’ll lead end-to-end design within a cross-functional pod, partnering closely with Product, Engineering, Data, and Research. This role is ideal for a thoughtful systems thinker and craft-driven designer who thrives in strong partnerships, operates with low ego, and believes the best outcomes come from shared ownership. You combine strategic clarity, visual excellence, and data-informed decision-making to create modern, meaningful experiences that help athletes build lasting fitness habits. We follow a flexible hybrid model that generally translates to more than half your time on-site in our San Francisco office— three days per week.

Requirements

  • 5+ years of experience in product design, preferably in consumer or fitness-related digital products, with a strong background or interest in gamification
  • Strong portfolio demonstrating expertise in visual design, interaction, and end-to-end user experience, including designing for social or community-based products
  • Experience designing journeys that increase activation, retention, and long-term engagement
  • A history of earning trust and driving impact through strong cross-functional partnerships and a team-first approach.
  • Skilled at using data (both quantitative and qualitative) to inform design decisions and measure impact
  • Proficient with design and prototyping tools such as Figma, FigJam, and Play; motion design experience or willingness to learn
  • Comfortable with ambiguity and rapid iteration, showing a bias toward action and experimentation
  • Clear, compelling communication skills and the ability to influence through storytelling
  • Passion for inclusive design and building products that empower a global community of athletes

Responsibilities

  • Lead end-to-end product design for onboarding, activation, and habit-building journeys
  • Collaborate with cross-functional partners to define opportunities, shape solutions, and deliver high-quality, user-centered experiences.
  • Use data (quantitative and qualitative) and user insights to inform design decisions and prioritize features
  • Own visual design, interaction, and prototyping to create polished, modern, and engaging user experiences
  • Drive experimentation and iteration through rapid prototyping and validation
  • Contribute to lifecycle strategy and roadmap discussions with a retention and growth mindset
  • Present clear design rationale to stakeholders and leadership, inviting feedback and alignment
  • Advocate for inclusive and accessible design, particularly for underserved or expansion audiences
  • Support the modernization of our product’s design language and interaction patterns
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