Senior Product Designer, Economy

RobloxSan Mateo, CA
1dHybrid

About The Position

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Product Designer on the Economy team, you will help design the core economic systems that enable creators to build businesses and users to participate confidently in virtual economies. You’ll work on foundational surfaces such as creator earnings, monetization workflows, payouts, spending, and financial management — translating complex economic infrastructure into clear, trustworthy, and scalable experiences. This role sits at the intersection of systems design, workflow design and platform thinking. You’ll partner closely with Product, Engineering, Research, Data Science, Legal, and Policy to design experiences that are resilient, transparent, and aligned with the long-term health of the Roblox ecosystem. This is a role for a designer who thrives at the intersection of creativity, systems thinking, and business impact — translating complex ecosystems into elegant, high-craft experiences that scale.

Requirements

  • 8+ years of experience designing complex product or platform experiences at scale.
  • A portfolio demonstrating strong systems thinking, workflow design, and end-to-end product ownership.
  • Experience designing for creator tools, monetization, commerce, fintech, or other economically complex domains.
  • Comfort navigating ambiguity and influencing cross-functional partners across Product, Engineering, and Policy.
  • Strong communication skills, with the ability to articulate design rationale for technical and non-technical audiences.
  • Mastery of Figma and confidence prototyping complex, multi-step interactions.

Nice To Haves

  • Experience designing financial tools, payout systems, or regulated product surfaces.
  • Familiarity with creator ecosystems, marketplaces, or virtual economies.
  • Experience designing platforms or primitives that scale across multiple product teams.

Responsibilities

  • Define and evolve end-to-end experiences for creator earnings, monetization, payouts, and reinvestment workflows.
  • Design systems that help creators manage their businesses on Roblox — from earning and spending to collaboration and value distribution.
  • Partner with Product to shape the UX strategy and roadmap for economic platforms that serve creators, users, and the broader ecosystem.
  • Translate complex financial, technical, and policy constraints into intuitive, trustworthy user experiences.
  • Design scalable frameworks, primitives, and patterns that can support future economic products and regulatory requirements.
  • Collaborate deeply with Engineering, Data Science, Legal, and Policy to ensure designs are robust, compliant, and operationally sound.
  • Use data, research, and experimentation to validate direction, identify friction, and drive measurable improvements.
  • Prototype complex, multi-state workflows in Figma and communicate system behavior clearly through flows, models, and narratives.
  • Understand the unique needs of players, creators, and brands to design experiences that create mutual value across the ecosystem.
  • Use data, insights, and research to identify opportunities, validate direction, and refine experiences for both brands and users.
  • Leverage analytics, experimentation, and player feedback to identify pain points and drive continuous improvement.
  • Communicate and present design rationale and strategy clearly across teams and leadership forums.
  • Contribute to design culture through mentorship, critique, and raising the bar on craft and clarity.

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Education Level

No Education Listed

Number of Employees

1,001-5,000 employees

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