About The Position

Apple values craftsmanship and Performance is a key ingredient. Come join us at Apple Services Engineering and help us deliver services and applications that are fluid and responsive. You will be responsible for the end-user perceived performance of one or more Media products/services. You will collaborate with engineers from across Apple to define the metrics, set targets, uncover optimization opportunities, define quality guardrails, and ship a product/service that will delight our customers. This role is for engineers who enjoy deep technical engineering that spans large cross-organizational projects.

Requirements

  • 5+ years of industry experience optimizing for CPU, Memory and Latency issues.
  • 5+ years of industry experience understanding OS and Application performance best practices (iOS, macOS, Linux | Java, Swift, ObjectiveC).
  • 5+ years of industry experience using profiling/statistics/visualization tools relevant to performance measurement and analysis.
  • Bachelor's Degree in Computer Science or equivalent.

Nice To Haves

  • Aptitude to independently learn new technologies, prototype, and propose new software designs and solutions.
  • Ability to influence and shepherd cross-functional teams to achieve shared goals.
  • Excellent spoken and written communication skills.
  • Self-motivated and able to work independently.
  • Experience with audio/video playback is desired but not mandatory.

Responsibilities

  • Define metrics and set performance targets for Media products/services.
  • Uncover optimization opportunities to enhance performance.
  • Collaborate with cross-functional teams to ensure quality guardrails are met.
  • Deliver fluid and responsive services and applications.
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