Senior Mission Designer

TencentIrvine, CA
78d$93,100 - $216,700Onsite

About The Position

Welcome to Lightspeed LA, the first U.S.-based, AAA game development studio for Tencent Games. Lightspeed LA is focused on building open-world games that emphasize an ambitious living world, sophisticated player-driven gameplay, and mature, thoughtful storytelling. We are developing the first in a series of genre-defining titles. For us, it's not only about the exciting, new AAA open world game we're developing but also about team values and studio culture. We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of our games. We encourage the showing of work that's still in progress. We don't attack or question unfinished work, we celebrate its promise. We have a No Blame Culture where we blame the problem, not the person. This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things. We create together. We face Challenges Together. We succeed together.

Requirements

  • Bachelor's degree in game design, computer science, or related field preferable.
  • A strong passion for video games and knowledge of the gaming industry.
  • Proven experience in mission design or level design in the video game industry is a plus but not required.
  • Proficiency in using game development tools such as Unity, Unreal Engine, or similar.
  • Excellent communication, collaboration, and problem-solving skills.
  • Propensity and potential for learning and growing.

Responsibilities

  • Design and create missions, quests, levels, and overall gameplay experiences for players.
  • Collaborate with other game development teams, such as game designers, narrative designers, artists, and programmers.
  • Develop mission design concepts and proposals based on the game's overall vision, story, and gameplay mechanics.
  • Create detailed mission outlines and documentation, including mission objectives, scripted events, and environmental elements.
  • Collaborate with game designers, narrative designers, and artists to create engaging and immersive gameplay experiences.
  • Work with programmers to ensure that implemented content functions as intended.
  • Playtest missions to identify and fix design flaws, bugs, and balance issues.
  • Iterate on mission designs based on player feedback and analytics.

Benefits

  • Sign on payment eligibility.
  • Relocation package eligibility.
  • Restricted stock units eligibility.
  • Medical benefits.
  • Dental benefits.
  • Vision benefits.
  • Life and disability benefits.
  • Participation in the Company's 401(k) plan.
  • 15 to 25 days of vacation per year (depending on tenure).
  • Up to 13 days of holidays throughout the calendar year.
  • Up to 10 days of paid sick leave per year.
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