Senior Interior Designer, Project Based

Falcon's Beyond GlobalOrlando, FL
70d

About The Position

Falcon's Beyond is a diversified global entertainment, consumer experience, and technology enterprise that accelerates intellectual property activations concurrently across physical and digital experiences. Working at Falcon's means practicing your craft among collaborative and friendly professionals. We have attracted top talent from the feature film and visual effects industries, top theme park destinations, the video game industry, and others. Our work can be experienced in theme parks, museums, zoos, aquariums, location-based entertainment venues, live events, themed restaurant, and retail locations, and more! The Senior Interior Designer role will be in-office and focused on the design and development of theme parks and themed environments. This position entails a variety of immersive spaces including F&B, retail, BOH, FOH, and common guest areas. The Senior Interior Designer will be responsible for creating conceptual designs, then further developing those designs into the next design phases, organizing design packages, while following program and budget requirements. Designers should be able to thematically and knowledgeably integrate and coordinate with other disciplines including technical and operational requirements, structural facility and engineering, plumbing, HVAC, media, lighting, A/V, special effects, props, scenic elements, animations etc. A general working knowledge of themed fabrication and installation methods is preferred, but not required.

Requirements

  • Bachelor's degree in interior design, architecture, environmental design, or a related field.
  • 5+ years of professional experience in commercial interior design, architecture, or a similar creative field.
  • A strong portfolio showcasing your design process and completed projects, with a preference for hospitality, restaurant, high-concept retail, or themed entertainment work.
  • Proficiency in industry-standard design software: AutoCAD, Revit, SketchUp, and Adobe Creative Suite (Photoshop, InDesign, Illustrator).
  • Demonstrated ability to develop a design concept from initial idea through to detailed design development.
  • Excellent spatial reasoning and an understanding of operational flow in commercial environments.
  • Strong communication, presentation, and interpersonal skills, with the ability to articulate and defend design choices.
  • Direct experience working on projects within the themed entertainment or attractions industry.
  • Knowledge of food service/kitchen design principles and/or retail merchandising strategies.
  • Proficiency in 3D rendering software such as Enscape, V-Ray, or Lumion.
  • Exceptional hand-sketching and visual communication abilities.
  • Experience in a client-facing role.
  • Must possess a valid driver's license.
  • Must be authorized to work lawfully in the United States of America.

Responsibilities

  • Research concepts and materials to support the show set design team on technical issues influencing all phases of development.
  • Participates in design charrettes, IP/client reviews and presentations, VE/reductions, scheduling, picking up redlines/design review sessions, and collaborates directly with vendors or other disciplines.
  • Ability to hand sketch concepts, and design fully rendered interior elevations, plans and details via 2D/3D software.
  • Develop detailed floor plans, seating layouts, and merchandise fixture plans that optimize guest flow, maximize capacity, and adhere to operational requirements.
  • Provide design iterations and development during the schematic phase, ensuring alignment with the established design vision.
  • Provide detailed development of drawings and details during the Design Development phase, ensuring alignment with the established design vision.
  • Produce documentation such as mood boards to communicate design intent.
  • Create compelling design presentations through sketches, mood boards, 3D models, and render views to communicate design intent to internal teams and clients.
  • Select and specify all materials, finishes, furniture, fixtures, and equipment (FF&E) that support the design narrative while meeting the rigorous durability standards of a theme park environment.
  • Produce detailed design development drawing sets, including floor plans, elevations, sections, and details for coordination with architectural and engineering partners.
  • Reviews consultant and vendors drawings, and specifications for materials and furnishings to ensure that items meet the standards of the client/IP.
  • Ability to read, analyze, write, and interpret construction drawings, building codes, material specification guidelines and the proper application or adhesion of products or materials.
  • Maintain a strong working knowledge of relevant building codes, including IBC and ADA accessibility standards.
  • Candidates enjoy working in a studio team environment and can interact well with others while working on large group projects.
  • Interior Design positions are non-routine and candidates should be able to adapt to changes and direction quickly.

Benefits

  • Equal employment opportunity employer dedicated to promoting an inclusive, diverse and innovative environment.
  • Employment consideration without regard to race, color, religion, sex, pregnancy, childbirth, ancestry, national origin, age, protected veteran status, marital status, genetic information, gender identity or expression, sexual orientation, disability, or any other protected status.

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What This Job Offers

Job Type

Full-time

Career Level

Mid Level

Industry

Professional, Scientific, and Technical Services

Education Level

Bachelor's degree

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