At Blizzard, we craft genre‑defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations – only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people. We are looking for a Senior II Lighting Artist to help craft a new, unannounced game for Blizzard. As a senior individual contributor, you will support and develop all aspects of lighting across characters, environments, and cinematics. You thrive in the technical and artistic balance of photometric lighting, cameras, lenses, and post‑processing, and enjoy diving deep into topics such as the exposure triangle and inverse‑square falloff. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose. Location Fixed This role is anticipated to be a hybrid work position, with some work on‑site and some work from home. The potential home studio for this role is Irvine, CA or Albany, NY .
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed