At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people. As a Senior Gameplay Engineer, you will collaborate with designers and other engineers to create the systems fundamental to the simulation and presentation of our game world and its inhabitants leveraging the Unreal Engine. You will support the development of code frameworks, functional components, and workflows and tools, as well as improving the underlying engine technology and infrastructure. You will work collaboratively with the team to define and execute a technical vision that meets the project’s needs. This role is anticipated to be a full-time, hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.
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Job Type
Full-time
Career Level
Mid Level
Number of Employees
5,001-10,000 employees