At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people. As a Senior Gameplay Engineer on our Open World team, you will collaborate closely with designers and artists to prototype, implement, and polish high-quality AAA open world content and the gameplay features that support it. You will help build scalable, repeatable gameplay systems and interactions that remain reliable and performant across a wide variety of player states and world environments. You will also own larger open world features end-to-end, contribute to technical direction and raise the quality bar through scalable implementation patterns, code reviews, and knowledge sharing. This role is anticipated to be a full-time, hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed
Number of Employees
5,001-10,000 employees