Senior Gameplay Animator (Project Hire)

That's No Moon Entertainment
2dRemote

About The Position

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future. We are looking for a Senior Gameplay Animator with a passion for creating incredible animations for a AAA title, with a strong focus on player driven actions and combat systems. In this role you will contribute to the unified goal of creating high-quality animations that drive in-game functionality and enhance player experience.

Requirements

  • Proven experience in animation for AAA games, with a strong portfolio showcasing player initiated combat and motion capture work.
  • Expert knowledge of Maya and working with Motion Capture
  • Ability to translate complex design requirements into high-quality, functional animations.
  • Experience and ability to integrate gameplay animation in engine
  • Strong collaborative skills and experience working with cross-disciplinary teams.
  • Passionate about games and the enthusiasm to make the best!

Nice To Haves

  • Flexibility in switching tasks to accommodate production priorities
  • Ability to appreciate other department's perspectives
  • Maintain integrity and confidence in results-oriented times
  • Empathic and respected senior member of the team
  • Team oriented with a desire to assist other animators
  • Promote inclusivity, diversity and fairness
  • Practice patience and be open to giving and receiving feedback

Responsibilities

  • Create and implement detailed animations for player driven combat actions as well as AI, utilizing motion capture data and cutting-edge motion matching technology to ensure realistic and fluid performance.
  • Collaborate closely with key departments including Design, Engineering, Tech Art, and Motion Capture
  • Be proactive troubleshooting animation workflows, rigging and pipeline issues
  • Assist in establishing standard methodologies in animation
  • Participate in motion capture shoots when needed

Benefits

  • medical
  • dental
  • vision
  • 401(k) match
  • flexible PTO
  • supplemental life and disability
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