That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future. We’re seeking a Senior Level Designer to join our Level Design team — a multidisciplinary group responsible for crafting immersive, emotionally resonant gameplay spaces that blend exploration, storytelling, and player agency. The ideal candidate is a seasoned generalist who thrives in collaborative environments and can take ownership of complex levels from concept to completion. This role is central to shaping the player’s journey through pacing, flow, and environmental storytelling. You’ll work closely with directors and discipline leads to ensure that each space supports the game’s emotional and gameplay goals — and you’ll be ready to own combat setups from start to finish when called upon.
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Job Type
Full-time
Career Level
Senior
Number of Employees
101-250 employees