Senior Experiential Designer / Associate Creative Director

Cornerstone TechnologiesAmerican Fork, UT
13d

About The Position

As a Senior Experiential Designer / Associate Creative Director, you will help lead the creative vision for multi-dimensional brand experiences, mentoring creative teams to deliver exceptional work through collaboration and innovation. This role requires a diverse background that balances graphic, environmental, experience, and digital design. You'll conceptualize captivating multi-touch experiences that align perfectly with client brands while actively engaging in the creative process and managing project teams. This is a leadership position where you bridge the gap between creative vision, user needs, and technical constraints.

Requirements

  • Mastery of Adobe Creative Suite, Figma, etc.
  • Proficiency in prototyping tools (Figma, Adobe CC) and ease in communicating ideas via wireframes, user journeys, diagrams, and prototypes
  • Demonstrate astute design skills and an incredible eye for detail
  • Deep understanding of interaction mechanics, collective behavior, and game principles
  • Solid knowledge of experience architecture, real-world UX (physical + digital), and design of engaging interactions
  • Understanding of human behavior, collective participation, and immersive environments
  • Strong strategic thinking and problem-solving abilities
  • Deep understanding of brand strategy, consumer behavior, and market trends
  • Approach design with thoughtfulness and understanding of how it impacts the larger business
  • Identify risks and friction points related to experiences and recommend realistic, elegant, innovative solutions
  • Conceptualize unique experiences that exceed client expectations
  • Creative Innovation - Drive, develop, or support new and improved creative methods and technologies; devise new approaches to solve problems; constantly challenge yourself with transformative ideas
  • Communication - Easily convey and sell ideas with brevity; articulate creative concepts, provide constructive feedback, and inspire teams to achieve excellence
  • Urgency - Decisive, responsive, and fast-acting; cool under pressure; eliminate unnecessary steps while never sacrificing quality
  • Flexibility - Maintain composure when deadlines shift and priorities change; keep an open mind and adapt strategies as needed
  • Prioritization/Organization - Properly allocate time and resources; establish reasonable timelines; manage all resources effectively
  • Always lead with a solutions-oriented mindset, focusing on strategically solving challenges
  • Excellent collaboration skills across departments and disciplines
  • Excel at presenting work in a clear and inspiring manner to internal and external partners
  • Passionately offer versatile communication and problem-solving skills, equally comfortable with words and visuals
  • Advocate for brand and identity standards; understand when to adhere closely and when to advise more creative approaches
  • Minimum 5-7 years of experience in interactive experience design, experiential design, interaction design, or design of immersive environments
  • Degree or advanced training in Design, Advertising, Theater, or related creative discipline
  • Portfolio demonstrating leadership in creative projects and high-impact design solutions
  • Proven track record of leading successful creative teams and delivering results for experiential marketing campaigns
  • Concrete experience in projects that take place in the real world (installations, events, immersive spaces, physical environments)
  • Mastery of hybrid pathways (physical + digital)
  • Solid experience in planning, directing, and ideating
  • Strong written, verbal, and presentation skills

Nice To Haves

  • Event and experience design expertise
  • Understanding of physical technologies, connected objects, sensors, tangible interfaces, and software systems
  • Knowledge or interest in creative AI tools, platforms, and emerging technologies
  • Skills in visual content creation (2D, 3D, motion design, generative)
  • Knowledge or interest in TouchDesigner, Enscape, Unreal Engine,
  • Ability to travel to shows domestically and internationally (approximately 15% of responsibilities)

Responsibilities

  • Lead the development of new ideas and creative design solutions based on sound strategic rationale across multiple brands
  • Act as an expert in interactive experience design, working closely with multimedia directors and interactive experts
  • Imagine, structure, prototype, and test innovative participatory experiences rooted in human interactions and emerging technologies
  • Define interactive concepts, interfaces, and interaction mechanics in collaboration with project teams
  • Work closely with Creative Directors to develop project roadmaps and execute strategic design solutions
  • Translate clients' brands into thoughtful, compelling, and interactive experiences
  • Lead project creative design teams on assigned projects, ensuring execution is consistent and of the highest quality
  • Collaborate with creative leadership to create high-quality, strategic presentations through copywriting, sketches, renders, mock-ups, and presentations
  • Manage design, development, and implementation of all event-related creative in support of overall look and feel
  • Maintain project budgets and track allocated hours to ensure profitability in partnership with project managers
  • Understand the creative team's bandwidth and recommend when additional resources are needed
  • Develop personal client relationships that inspire clients and manage their expectations effectively
  • Be an impactful participant in new business development efforts, including the pitch process
  • Identify new projects and opportunities with existing clients
  • Lead and participate in client presentations with compelling, innovative design solutions
  • Inspire clients and creative partners with mind-blowing concepts, approaches, and presentations
  • Mentor creative team members through hands-on coaching and clear creative direction
  • Inspire teams to do their best work and contribute to the creative and agency culture
  • Set the highest standards for all creatives by leading in new thinking and techniques
  • Mentor team members so well they can advance in their careers; identify areas of growth and help establish career paths
  • Convey by example the mechanics and attributes of team strategy and accountability
  • Act as an expert resource: provide training, alignment, and coaching on experiential and interactive design
  • Contribute to defining and documenting best practices in interactive experience, and participatory design
  • Maintain constant monitoring of interactive design, emerging technologies, cultural trends, and game mechanics
  • Propose, test, and iterate interactive solutions working across departments and disiplines
  • Help create thought leadership content and R+D
  • Contribute to elevating the quality of projects interactively, aesthetically, and technologically
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