Senior Environment Artist (Fixed Term)

PUBG MadisonMadison, WI
Remote

About The Position

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold – that’s a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward. Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture and is located within the Madison hub for innovation and learning. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer’s market, and family-friendly neighborhoods. ||This role is open to remote work for those located in the United States or Canada, although preference is given to those who are willing to relocate/live locally.|| This is a six-month fixed term full-time position with benefits. The person we’re looking for: PUBG Madison is looking for an experienced and versatile Senior Environment Artist to join our team. As an Environment Artist, you’ll be expected to build immersive and realistic assets and locations in Unreal Engine. Excellent artistic awareness of color, volume, space, surfacing and storytelling are crucial. As an Environment Artist you’ll be responsible for diverse tasks such as building objects, structures, world-building immersive world. If you have a deep passion for creating game environments that not only look exceptional but offer an outstanding gameplay experience, we want to hear from you! This role reports to the Director of Art.

Requirements

  • 5+ years of real-time 3D experience in a related games position with at least 1 shipped title.
  • Experience with Unreal Engine 5, especially nanite and lumen workflows.
  • Proficiency with DCC software such as Maya, Zbrush, Photoshop, Substance
  • A portfolio of current work demonstrating realistic PBR work.

Responsibilities

  • World building game locations that support the project's narrative themes, game design goals, and technical performance needs.
  • Produce games art assets such as props, materials, texture, modular kits, and foliage.
  • Utilize Unreal's landscape tools to sculpt and paint terrain surfaces.
  • Foster an inclusive and respectful culture of critique.
  • Participate in playtests and understand the product.

Benefits

  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare – ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being
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