WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. PROGRAMMING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide. What You'll Do We're looking for a highly detail-oriented Senior Engine Programmer to own the stability, speed, and reliability of our mission-critical automated build and integration systems. You will act as a critical technical bridge between Programming, Art, and Design teams, ensuring the reliability of our build pipeline. You will immediately impact developer productivity by driving down failure rates, optimizing build times, and implementing preventive measures to maintain a high-quality codebase. In this role, you will Work within our in-house build orchestration to monitor system health, implement systematic troubleshooting, and perform root cause analysis to prevent recurring issues. Implement and manage quality gates, including static code analysis and data validation tools, ensuring all code merges meet high standards before reaching development branches. Provide timely, clear incident communication and technical documentation while driving cross-team collaboration to resolve complex, cross-system errors. Proactively identify error patterns and bottlenecks in the build process and champion a continuous improvement mindset by proposing and implementing workflow optimization solutions. Design, implement, and maintain tools to enhance the efficiency of build workflows, system diagnostics, and reporting
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed
Number of Employees
1,001-5,000 employees