Senior Designer, UX/UI - Unannounced Game

Blizzard EntertainmentIrvine, CA
103d$101,000 - $186,754Hybrid

About The Position

At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people. We are looking for a Senior UX Designer to help us craft a new, unannounced game for Blizzard. As a key member of the development team, you will work closely with game designers, artists, and engineers to conceptualize, design, build, and iterate across all gameplay features and systems. We are a team of passionate developers who value open-minded collaboration, direct feedback, and the eagerness to deliver an exceptional player experience. This role is anticipated to be a hybrid work position, the home studio for this role is Irvine, CA or Albany, NY.

Requirements

  • 8+ years of experience in UX design in the gaming or interactive design field or combination of education and experience.
  • Strong verbal and written communication skills to collaborate effectively with cross-functional teams.
  • Ability to conceptualize, pitch, and implement game concepts using various tools, technology, and visual language.
  • Expert understanding of hierarchy and layout design principles, UX process and usability design principles, PC/console specific design patterns.
  • Positive attitude and an ability to receive and provide objective feedback.

Nice To Haves

  • Experience in Unreal Engine and/or other game development engine.
  • A strong portfolio showcasing a range of game design projects and UX solutions, demonstrating your ability to create engaging and user-friendly experiences.
  • Proficiency in UX design tools (e.g., Figma, Sketch, Adobe XD), wireframing, prototyping, and user research methodologies.
  • Bachelor's degree in UX design, human-computer interaction, graphic design, or a related field.

Responsibilities

  • Craft the Experience: Create wireframes and mockups for all game features, with a focus on intuitive design choices.
  • Feedback Loop: Regularly present work within your feature team to gather feedback toward refining the player experience.
  • Cross-Functional Collaboration: Work closely with team members across game design, engineering, sound, art, and production to integrate user experience principles into all stages of game development.
  • Build in Engine: Learn the engine to both build layouts and communicate functional requirements to engineering.
  • Target Alignment: Stay up-to-date with production and engineering teams to ensure designs are aligned with project goals and technical constraints.
  • User Research: Work closely with user research to gather insights, identify pain points, and validate design decisions. Utilize data to inform and refine design strategies.
  • Innovation: Stay current with industry trends, emerging technologies, and best practices to drive innovation in-game UX design.

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance.
  • 401(k) with Company match, tuition reimbursement, charitable donation matching.
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave.
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others.
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

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What This Job Offers

Job Type

Full-time

Career Level

Senior

Industry

Professional, Scientific, and Technical Services

Education Level

Bachelor's degree

Number of Employees

1,001-5,000 employees

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