Senior Designer II, Mission - Unannounced Game

Blizzard EntertainmentIrvine, CA
68d$97,200 - $179,900Hybrid

About The Position

At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people. As a Senior Designer, you will be responsible for bringing to life memorable and highly engaging locations that weave excellent storytelling with satisfying gameplay. You have proven experience working in a team dynamic and are comfortable building missions from concept to ship, looking at everything from dialogue to layout composition and combat encounters. When particularly hard problems arise, you will draw upon the team's collective creativity and experience to finalize designs that meet the needs of the game. You will collaborate with an experienced team at a fast pace with a highly iterative feedback process. This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.

Requirements

  • 8+ years of experience creating missions/quests, layout, and the frameworks that missions are built from, or combination of related education and experience.
  • Experience with technical design, scripting, and level design.
  • Proven experience shipping AAA titles.
  • Experience working with cross-functional teams in feature development.
  • A professional understanding and competency for the Unreal engine.
  • Proven spatial and layout design skills on a shipped title.
  • A team-oriented approach to your work, understanding the importance of collaboration, and partnering with all departments.

Nice To Haves

  • Multiple AAA shipped titles.
  • Experience working with large cross discipline teams.
  • Familiarity with programming and scripting languages such as C++, C#, Lua, or JavaScript.
  • A deep understanding of Open World and narrative driven games.
  • Highly skilled in using Unreal Blueprint.

Responsibilities

  • Design and build captivating layouts and locations that align with the game's narrative and gameplay goals.
  • Integrate gameplay mechanics, challenges, combat, and puzzles into mission designs to enhance player engagement and exploration.
  • Collaborate with other designers, artists, code, audio, VFX, and animation departments to a compelling holistic player experience.
  • Deliver high-quality results and build progress towards short- to medium- to long-term deliverables/releases, from iterative prototyping to execution.
  • Prototype and create engaging missions or mission components in-engine to a AAA standard that integrate player fantasy, narrative, and gameplay.

Benefits

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance.
  • 401(k) with Company match, tuition reimbursement, charitable donation matching.
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave.
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others.
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

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What This Job Offers

Job Type

Full-time

Career Level

Senior

Industry

Professional, Scientific, and Technical Services

Education Level

No Education Listed

Number of Employees

1,001-5,000 employees

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