Senior Character Combat Designer

Guerrilla GamesAmsterdam, NY
75dHybrid

About The Position

Guerrilla is looking for an experienced and driven Senior Combat Designer to help create Playable Characters that are fun and memorable to play in combat. We are searching for a candidate with a particularly strong technical side, able to efficiently bridge with the technical design and the gamecode team.

Requirements

  • Have gained experience as a Combat Designer on multiple titles for at least 5 years.
  • Have shipped at least one AAA game where you were heavily involved in or in charge of, player combat mechanics and abilities.
  • Have experience with visual scripting languages (Blueprint, Node Graphs etc.).
  • Are comfortable working with deeper technical topics such as replication or input systems.
  • Have a passion for, and deep understanding of, third-person combat mechanics and have thoroughly played a wide variety of different titles.
  • Are comfortable with providing and receiving constructive criticism.
  • Have excellent written and verbal communication skills.
  • Are self-motivated and take initiative.

Responsibilities

  • Work closely with Lead Combat Designer to craft unique abilities that are exciting, offer tactical choices and create cooperative opportunities for multiple playable characters while pushing the overall game experience forward with the rest of the team.
  • Act as the bridge between the combat team and the code teams to help team members on the more complex technical implementation issues.
  • Use metrics, player feedback and a multitude of diverse analytics to improve and refine the design over time.

Benefits

  • Visa, permit, relocation and immigration support for qualified candidates.
  • Hybrid work models allowing employees to work from home one or more days per week.

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What This Job Offers

Career Level

Senior

Industry

Professional, Scientific, and Technical Services

Number of Employees

251-500 employees

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