At Galvion we are pushing the boundaries of Human Machine Interface in the field of Man-Unmanned teaming to empower and protect the Warfighter’s critical mission. Galvion’s Warfighter Systems Integration Lab develops highly immersive advanced combat simulations leveraging Virtual Reality and state of the art scientific design to drastically accelerate the integration of advanced weapons technology and robotics into the Warfighter’s mission. We are seeking a talented, experienced and highly motivated full stack Unity 3D Game Developer to join our team and support the development of our next high-intensity VR multiplayer combat simulation. THIS IS AN INTERN POSITION ON-SITE IN PORTSMOUTH, NH from mid-May 2026 to August 2026. Role Overview As a robotics/computer science engineer intern your task is to contribute to the development and improvement of robotics integration in a synthetic simulated environment. You will leverage your expertise in computer science and or robotics to generate synthetic data from Unity’s Physx simulator in order to run existing PX4 autopilot algorithms for ground and air drones in real time. This role requires a very good understanding of sensor data properties (e.g. IMU, GPS, Pressure) and physics as well as computer science skills to implement those principles in functional and efficient algorithms (in C#).
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Career Level
Intern
Education Level
No Education Listed
Number of Employees
251-500 employees