About The Position

The Reality Labs (RL) Research brings together a world-class team of researchers, developers, and engineers to create the future of AR and VR, which together will become as universal and essential as smartphones and personal computers are today. We are developing all the technologies needed to enable breakthrough AR glasses and VR headsets, including computer vision, graphics, body tracking, perception science, and true telepresence. The Virtual Humans team in Sausalito, CA works on cutting-edge research and development focusing on virtual people and presence. We envision a world where people communicate across vast distances so our roles focus on developing user-friendly tools for expressive character creation and animation. Our internships are twelve (12) to sixteen (16) to twenty four (24) weeks long and we have various start dates throughout the year. Research Topics: Reinforcement learning and physics-based control for robotics Motion Tracking, Character animation, retargeting, and stylization Sim-to-real transfer, Motion Generation, Robot Control Data-driven Human motion generation and analysis

Requirements

  • Currently has, or is in the process of obtaining, a PhD in Robotics, Computer Graphics, Character Animation, Computer Vision, Machine Learning, Human-Computer Interaction, Human-Robot Interaction, or related fields
  • Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment
  • Experience with physics-based animation, reinforcement learning, modern ML
  • 2+ years of experience with any of Python/pytorch, C/C++, C#/Unity
  • Interpersonal skills: cross-group and cross-culture collaboration

Nice To Haves

  • Intent to return to degree-program after the completion of the internship
  • 2+ years experience with character animation and/or physical simulation
  • Experience with Human motion tracking, retargeting, reinforcement learning, self-supervised learning, VLAs, Diffusion Models, IsaacLab or related topics
  • Experience with real humanoid hardware (e.g Unitree G1)
  • Proven track record of achieving results as demonstrated in accepted papers at top robotics, graphics or ML conferences such as CoRL, ICRA, IROS, CVPR, NeurlIPS, ICCV, ICLR, SIGGRAPH etc
  • Proven track record of achieving results as demonstrated in accepted papers at top robotics, graphics or ML conferences such as CoRL, ICRA, IROS, CVPR, NeurlIPS, ICCV, ICLR, SIGGRAPH etc

Responsibilities

  • Prototyping, building, and analysis of novel research ideas
  • Design and execution of algorithms and/or conduct and analysis of experiments
  • Collaboration with and support of other researchers across various disciplines
  • Communication of research agenda, progress and results

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What This Job Offers

Career Level

Intern

Industry

Broadcasting and Content Providers

Education Level

Ph.D. or professional degree

Number of Employees

5,001-10,000 employees

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