The Real-time Engineer is responsible for developing and supporting Sony Torchlight's Virtual Production and visualization and publishing toolset. This can range from creating Shotgrid integrations for Nuke, Unreal, and Maya, to building render farm automations for DCCs. This engineer will be an API wizard who is dedicated to improving the User experience and UI Development. The Real-time Engineer will pull from a solid foundation in Python, as well as working alongside the Pipeline Technical Director, Virtual Production Supervisor and Producers. Together, this team will continue to architect a state-of-the-art pipeline that empowers filmmakers and artists alike with cutting-edge technical tools, and seamless user experiences. A career at Sony Pictures Entertainment is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry. This role is limited term up to 6 months.
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Industry
Motion Picture and Sound Recording Industries