Project Manager, On-Air Graphics

VersantStamford, CT
2dHybrid

About The Position

The On-Air Graphics Project Manager operates as the logistical hub of our motion graphics projects. Work with show production teams to develop and maintain graphics packages for on-air broadcasts. The position deals with all aspects of broadcast graphics creation and distribution, from concept & design to versioning, QC and final delivery. This role will support both studio and remote productions.

Requirements

  • Minimum (5) years’ experience working at a network or broadcast design agency
  • Interested candidate must submit a resume/CV
  • Must be willing to work in Stamford, CT
  • Must be willing to work nights and weekends
  • Must have unrestricted work authorization to work in the United States
  • Must be 18 years or older

Nice To Haves

  • A high level of organizational and media management skills are necessary for the successful execution of this position
  • The successful candidate will work well with others, be able to perform various tasks simultaneously, and can handle occasional stressful situations as it naturally pertains to live television production
  • Proficiency in Microsoft Office Suite (Outlook/Word/Excel) is necessary, with Adobe Photoshop and After Effects a significant plus
  • Love of sports is a plus

Responsibilities

  • Aggregate project information and specifications:
  • Formulate deliverables lists
  • Create job calendars
  • Create budget estimates
  • Work with Scheduling and senior management to secure resources to complete the needed work (both internal and external resources)
  • Manage the time of the artists, ensuring the project stays on calendar
  • Collaborate with other in-house Project Managers to share resources amongst the various overlapping properties
  • Collaborate with Art Directors to guide and facilitate the creative process
  • Collaborate with show-side staff to set expectations, timelines and budgets as it pertains to their particular needs, shepherding projects from the build phase (pre-air) to the support phase (on-air support)
  • Deliver the highest-quality graphics on time and on budget, ensuring a smooth workflow and punctual delivery of QC’d, air-worthy motion graphics assets
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