About The Position

Splice is building a new product at the intersection of creativity and technology, designed to unlock a new kind of experience for music makers. As Product Manager, Creator Experience, you will own this product end-to-end, from shaping what gets built to ensuring every detail is right for the creator. This role offers a greenfield scope, direct creator impact, and the ambiguity typical of early-stage environments. You will be embedded with a small, fast-moving team and fully accountable for the quality of every experience that ships. This is a hands-on execution role where you will run usability sessions, collaborate closely with designers, manage delivery with engineers, and personally QA everything before it goes live. You will serve as the voice of the creator within the team, responsible for ensuring the product is something users love.

Requirements

  • 3–5 years of product management experience in a fast-moving, consumer or creator-facing environment, ideally with a product you genuinely cared about.
  • A passion for creative applications and the craft of building delightful user experiences. You think deeply about how things feel, not just how they function.
  • Hands-on UXR experience: you've run user interviews, recruited participants, synthesized findings, and turned them into a clear, prioritized direction.
  • Comfort owning delivery directly with engineers, from sprint kick-off through to shipping and monitoring.
  • A metrics-informed mindset: fluent in funnel analysis, product analytics, and event tracking platforms like Amplitude.
  • High agency and strong judgment: you identify what needs to happen and move on it without waiting to be told.
  • A startup mentality: energized by ambiguity, scrappy when needed, and focused on outcomes over process.

Nice To Haves

  • Experience in music, creative tools, or the broader creator economy.
  • Familiarity with growth funnels, onboarding optimization, or lifecycle engagement.
  • Exposure to AI-assisted workflows for research synthesis, spec writing, or internal tooling.

Responsibilities

  • Build and own the research pipeline: run usability testing sessions, analyze session replays and user interviews, and keep the team continuously connected to what creators actually need.
  • Partner closely with designers to spot opportunities, shape solutions end-to-end, and drive them all the way to launch, not just hand off specs.
  • Own delivery alongside engineering: run sprints, track progress, and hold the bar on quality so improvements ship on time and feel polished.
  • QA new features and improvements before release — every time, without exception.
  • Track product performance in our data-analysis platform, own event instrumentation, and use data to make sharp prioritization calls.
  • Help grow our creator base, owning the funnel from first experience through to meaningful engagement and retention.
  • Use modern tools (vibe coding assistants, research synthesizers, internal tooling) as a core part of how you work and scale your impact.

Benefits

  • Competitive pay with annual reviews and equity opportunities.
  • Unlimited PTO to recharge and thrive.
  • Comprehensive medical, dental, and vision coverage for you and your dependents.
  • 401(k) plan with immediate vesting and company match.
  • 12 weeks of fully paid parental leave for non-birthing parents, and 18-20 weeks for birthing parents.
  • Work remotely or connect at our office hubs and creative spaces worldwide.
  • Annual learning budget, leadership programs, and team ambassador opportunities.
  • Inclusive events, team meet-ups, and vibrant Employee Resource Groups.
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