Product Engineering Intern (Summer 2026)

Presence
8d$15 - $20Remote

About The Position

We’re looking for a Product Engineer Intern to dedicate their time vibe coding with our team for Summer 2026. Reporting to the VP of Product Management and working closely with product, design and engineering teams, you’ll play a meaningful role in advancing our mission to deliver teletherapy solutions for children with diverse needs. This internship is designed to be a hands-on, immersive experience where you’ll gain real-world exposure to product thinking and technical execution, build valuable skills in rapid prototyping, and contribute to impactful projects from day one. It’s a great opportunity for someone who is familiar with the latest vibe-coding tools and is excited to learn, grow, and make a difference within a mission-driven organization supporting children with special needs. This is a remote 8-week, part-time internship program running from June 15 through August 7, with interns working up to 25 hours per week. Your specific weekly schedule will be determined in partnership with your manager based on team needs and your availability. The preferred schedule of this internship is between 9-5p pt.

Requirements

  • Current enrollment in an undergraduate program Computer Science, Software Engineering, Human-Computer Interaction, or a related field (anticipated graduation in 2027 or 2028)
  • Proficient in Claude Code, Figma Make and/or Loveable through coursework, personal projects, or prior internships
  • Available to work up to 25 hours per week
  • Familiarity with Google Workspace (Docs, Sheets, Slides)
  • Excellent verbal and written communication skills
  • Ability to work independently and collaboratively as part of a remote team
  • Self-motivated, organized, and able to manage multiple priorities
  • Strong problem-solving skills and ability to think critically
  • Enthusiasm for remote work and “cameras on” collaboration

Nice To Haves

  • Previous internship or project experience in edtech, healthtech, or a consumer-facing product environment
  • Experience working with or building tools for non-technical end users (e.g., educators, clinicians, administrators)
  • Experience contributing to a product or engineering team in an agile environment

Responsibilities

  • Participate in user research and design reviews, translating clinician and school partner feedback into actionable improvements
  • Design and build features for the tools clinicians and school administrators use every day—improving workflows, usability, and outcomes for students
  • Collaborate with product managers and engineers to scope, prototype, and ship meaningful features from concept to delivery
  • Create wireframes and interactive prototypes in Figma to communicate ideas and gather early feedback from real users
  • Work with product data (SQL) to surface insights that inform prioritization and product decisions
  • Rethink existing product experience with AI-native workflows.
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