You'll build the applications that make autonomous building systems legible to humans. PassiveLogic's platform enables buildings to reason about their own operation using physics-based digital twins. The software you build is how users construct those twins, simulate building behavior, and interact with deployed autonomous systems. This isn't dashboard work—it's spatial, interactive, and often real-time. You'll render building models, visualize system behavior, and design interfaces that make complexity navigable rather than hidden. Our architectural philosophy rejects black-box AI. Users should understand what the system is doing and why. That constraint shapes everything about how we build interfaces—it demands clarity, not just functionality. What You'll Build Applications for constructing physics-based models. Users describe buildings and their mechanical systems through our tools. You'll build interfaces for creating, editing, and validating these models—work that combines structured data editing, spatial visualization, and domain-specific interaction patterns. Simulation and visualization tools. Before deploying autonomous control, users simulate building behavior. You'll build the interfaces that display simulation results, highlight anomalies, and help users develop intuition about how their buildings will perform. Operational interfaces for deployed systems. Once buildings are running autonomously, operators need to monitor, understand, and occasionally override system behavior. You'll build interfaces that surface the right information at the right moment without overwhelming users with data they don't need. Real-time collaborative features. Our applications are local-first—designed to work offline and synchronize when connected. You'll work with distributed data patterns (conflict resolution, optimistic updates) that most front-end roles never encounter. Our stack is TypeScript and Angular, with significant use of reactive programming patterns. We render building models and system schematics using WebGL and SVG—if you have graphics programming experience, you'll use it; if you don't, you'll develop it. The platform architecture is evolving toward Swift compiled to WebAssembly for core logic, with TypeScript at the application layer. You won't own that integration boundary (that's framework-level work), but you'll build on top of it and provide feedback that shapes how it develops. Understanding how to work effectively with that architecture—consuming reactive state from WASM modules, working within the patterns the framework provides—will be part of the role. We use a graph-based data model called Quantum for describing autonomous system digital twins, synchronized via a real-time protocol called DataSync. You'll learn these systems; prior familiarity isn't expected.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed
Number of Employees
101-250 employees