ProVideo Build Engineer

AppleCupertino, CA
77d

About The Position

Imagine what you could do here. At Apple, new ideas have a way of becoming great products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. The Video Applications group develops high-profile media creation applications used by millions of people. Final Cut Pro X, Motion, and Compressor, Final Cut Pro for iPad and Final Cut Camera are state-of-the-art media authoring tools which consumers and creative professionals rely on for everything from broadcast news and feature films to documentaries and home movies. Our user base is passionate and loyal, and our products sit at the center of a rich partner ecosystem in a vibrant industry. The Video Applications group is looking for a build engineer to help take our products from source through the latest tools to a production product. This is an extraordinary opportunity to join the team responsible for Video Applications. In this role, you will participate in the creation of world-class content creation tools for consumers and professionals. You will be challenged to find creative solutions to technical problems, collaborate in a team environment, and communicate technical concepts across a broad multi-disciplinary organization. You will go beyond the industry norm and demonstrate creativity in problem-solving, think dynamically outside of standard convention, and adapt quickly to new technical environments. We promote innovation to improve our product performance and stay intensely focused on delighting our users. Come join us!

Requirements

  • 4+ years industry experience in software production.
  • BS or MS in Computer Science preferred, or equivalent work experience.
  • Ability to communicate effectively, both in writing and verbally.
  • Excellent interpersonal and collaborative skills.
  • Deep understanding of Apple and industry standard development tools (Xcode, Provisioning Profiles, entitlements, build scripts, and Xcode config files).
  • Strong problem solving and debugging skills.
  • AppKit / UIKit / SwiftUI experience using Swift or Objective-C.
  • Other programming languages (Perl, Python).
  • Apple development tools (Xcode).
  • Source control (git) and continuous integration tools (Jenkins, github).
  • Working in a large, complex build environment.

Nice To Haves

  • Security and privacy experience.
  • Involvement in a significant modernization effort for a large code base.
  • Understanding of Apple foundational technologies (Darwin, Foundation, AppKit, UIKit, SwiftUI).
  • Apple App Store submission processes.
  • Facility with C and C++.
  • Systems programming experience (concurrency, daemons, etc).
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