We are looking for a Principal Software Engineer to join the World of Warcraft Engine team and help shape the future of Azeroth. As a principal, you will be working with a team focused on the vision of improving World of Warcraft’s graphics and engine technology. Your expertise will be highly leveraged in guiding the what and how of the future of the engine. Our team is highly collaborative, and you will work directly with artists, designers, producers, QA, and fellow software engineers as you help maintain key engine systems. Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer competitive benefits and strive for a healthy work / life balance. We foster a deeply collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. We work within a hybrid work model. This role is expected to work in-office 3 days a week and work from home the other 2 days. The home studio for this role is Irvine, CA.
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed
Number of Employees
5,001-10,000 employees