Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer App Foundation team is looking for a Principal Software Engineer to improve Roblox client performance across our supported platforms. You’ll work primarily in cross-platform C++ Roblox game engine code, partnering with teams across the company to identify bottlenecks, ship measurable improvements, and prevent regressions over time. Our team owns the end-to-end performance of Roblox. We tackle the platform’s most difficult technical constraints—from speed and responsiveness to efficiency and stability —ensuring a high-performance experience across all of our devices and platforms: mobile, desktop, and console.
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed