All Game Designers at Riot have a base set of skills: you design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world. As a Principal Game Designer focused on core gameplay on the MMO team, you’ll build satisfying and deep player combat and other moment to moment actions. You own and shape the core combat fundamentals that the team will be able to build a large volume of player and enemy content on top of. You excel in the systems and components of compelling player combat and enemies. Tuning and getting the finest details perfect for great feel, depth, and strategic decision making is your focus. You are comfortable operating in an ambiguous environment where the team owns its own goals, and where change, big and small, is a critical part of the process. You will report to the Design Director on the team.
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Job Type
Full-time
Career Level
Principal
Education Level
No Education Listed
Number of Employees
1,001-5,000 employees