Blizzard Entertainment’s award-winning Cinematics Department is looking for a well-rounded 3D Principal Environment Modeling Artist to join our team. We’re looking for an artist who is knowledgeable of Blizzard’s varying styles and be capable of pivoting between them artistically. The ideal candidate enjoys working within a small team environment and is eager to collaborate with other passionate artists. While we’re looking for artists who are knowledgeable of Blizzard’s IPs, we’re equally excited for you to bring your own new unique style, interests, and workflows. This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA. However, we understand each person’s circumstances may be unique and will work with you to explore other possible options, including remote work arrangements. This is roughly a 12-month temporary position.